Call Number: UCF Main Library General Collection - 3rd Floor -- LB1028.5.C283 2014
"This revised second edition incorporates the latest developments in multimedia learning and contains new chapters on topics such as drawing, video, feedback, working memory, learner control, and intelligent tutoring systems. It examines research-based principles to determine the most effective methods of multimedia instruction and considers research findings in the context of cognitive theory to explain how these methods work."
Call Number: UCF ONLINE General Collection -- LB1028.3 2015
A Panoramic View of the Future of Learning & the Role of Design(ers) in Such Experiences -- A Constructivist Process: Designing an Intervention to Teach Complex Thinking Skills -- Promoting Learner-Centered Instruction Through the Design of Contextually Relevant Experiences -- Reconsidering the Design of a Learning Design Studio -- The Multifacted Endeavor of Online Teaching: The Need for a New Lens -- Critiquing the Role of the Learner & Context in Aesthetic Learning Experiences -- Design Team Collaboration with a Complex Ill-Structured Design Problem -- Design of a Learner-Centered Seminar & Studio Based Polytechnic Institute -- Repertoire of Precedents: Designers KindlingFatwood During Reflection-in-Action.-Mastery Learning Within Accelerated Learning Environments -- Using Ubiquitous Learning Techniques to Build Competency in Science, Technology, Engineering, & Math: A sySTEMic Approach -- Designing Authentic Educational Experiences through Service-Learning -- Instructional Design as Feminist Practice -- The Kiowa Language & Culture Revitalization Program: Designing a Community-based Learning.-Model for an Endangered Language -- Examining Learning Experience in Two Online Courses using Web Logs & Experience Sampling Method (ESM) -- Reflections on the 2014 Summer Research Symposium
Educational Technology, Teacher Knowledge, & Classroom Impact: a research handbook on frameworks & approaches
Call Number: UCF Main Library General Collection - 3rd Floor -- LB1028.3.E423 2012
"This book provides a framework for evaluating and conducting educational technology research, sharing research on educational technology in education content areas, and proposing structures to guide, link, and build new structures with future research."
Essentials of Online Course Design: a standards-based guide
by Marjorie Vai; Kristen Sosulski
Call Number: UCF Main Library General Collection - 3rd Floor -- LB1044.87.V35 2016
"Pedagogical, organizational, and visual design principles are presented and modeled throughout the book, and users will quickly learn from the guide's hands-on approach. The course design process begins with the elements of a classroom syllabus which, after a series of guided steps, easily evolve into an online course outline."
Handbook of Design in Educational Technology
Call Number: UCF Main Library General Collection - 3rd Floor -- LB1028.3.H354 2013
"The Handbook of Design in Educational Technology provides up-to-date, comprehensive summaries and syntheses of recent research pertinent to the design of information and communication technologies to support learning. Readers can turn to this handbook for expert advice about each stage in the process of designing systems for use in educational settings; from theoretical foundations to the challenges of implementation, the process of evaluating the impact of the design and the manner in which it might be further developed and disseminated. The volume is organized into the following four sections: Theory, Design, Implementation, and Evaluation. The more than forty chapters reflect the international and interdisciplinary nature of the educational technology design research field."
Handbook of Distance Education
Call Number: UCF Main Library General Collection - 3rd Floor -- LC5800.H36 2013
"While the book deals with education that uses technology, the focus is on teaching and learning and how its management can be facilitated through technology. Comprehensive coverage that includes all aspects of distance education, including design, instruction, management, policy, and a section on different audiences. Chapter authors frame their topic in terms of empirical research (past and present) and discuss the nature of current practice in terms of that research. Future research needs are discussed in relation to both confirmed practice and recent changes in the field."
Call Number: UCF ONLINE General Collection -- LB1044.84 2015
"This book includes six sections: design, development, adoption, collaboration, evaluation and future of mobile teaching and learning technology in higher education. It includes different projects and practices in higher education across different countries."
Call Number: UCF ONLINE General Collection -- LB1028.3 .H35555 2010
NOTE: Online access is limited to 3 simultaneous users.
"The Handbook of Research on Human Performance and Instructional Technology provides theoretical understanding of the essential link between education, training development, organization development, performance improvement, and instructional technology."
Call Number: UCF ONLINE General Collection -- LB1044.87 .H345 2010
NOTE: Online access is limited to 3 simultaneous users
"The Handbook of Research on Practices and Outcomes in E-Learning: Issues and Trends provides academicians, researchers, and practitioners with a comprehensive view of the historical, conceptual, theoretical, and practical perspectives of conventional e-learning and innovative e-learning 2.0."
Handbook of Technological Pedagogical Content Knowledge (TPACK) for Educators
Call Number: UCF Main Library General Collection - 3rd Floor -- LB1028.3.H356 2016
"The 2nd edition of the Handbook of Technological Pedagogical Content Knowledge (TPACK) for Educators addresses the concept and implementation of technological pedagogical content knowledge--the knowledge and skills that teachers need in order to integrate technology meaningfully into instruction in specific content areas."
Call Number: UCF ONLINE General Collection -- HF5549.5.T7 K67 2013
Instructional designer competence -- Instructional designer competencies and performance statements -- The instructional designer competencies: discussion and analysis -- Instructional designer competencies in practice -- The competencies and ID specializations -- The competency validation research
Call Number: UCF ONLINE General Collection -- LB1028.43 .I63 2008
Section 1: Education in the Information Society -- Section 2: IT & Curriculum Processes -- Section 3: IT & the Learning Process -- Section 4: IT Competencies & Attitudes -- Section 5: IT, Pedagogical Innovations, & Teacher Learning -- Section 6: IT in Schools -- Section 7: IT & Distance Learning in K-12 Education -- Section 8: IT & the Digital Divide -- Section 9: Emerging Technologies for Education -- Section 10: Researching IT in Education -- Section 11: International & Regional Programs & Policies
Multi-User Virtual Environments for the Classroom: practical approaches to teaching in virtual worlds
Call Number: UCF Main Library General Collection - 3rd Floor -- LB1044.87.M85 2011
"This book highlights cutting-edge teaching ideas using theoretical discussions, case studies, and experiments pertaining to virtual environments, including learning foreign languages in virtual environments and examples that encourage educators to design and develop new worlds of learning inside and outside the university."
Call Number: UCF ONLINE General Collection -- LB1028.3 2015
"This SAGE encyclopedia examines information on leveraging the power of technology to support teaching and learning. While using innovative technology to educate individuals is certainly not a new topic, how it is approached, adapted, and used toward the services of achieving real gains in student performance is extremely pertinent. This reference explores such issues, focusing on core topics and issues that will retain relevance in the face of perpetually evolving devices, services, and specific techniques."
Call Number: UCF Main Library General Collection - 3rd Floor -- LB1028.5.S24 2016
check availability of print version
"Chapters focus on areas of development in e-learning technology, theory, practice, pedagogy and method of analysis. The 25 chapters are organised into six key areas: 1. THEORY 2. LITERACY & LEARNING 3. METHODS & PERSPECTIVES 4. PEDAGOGY & PRACTICE 5. BEYOND THE CLASSROOM 6. FUTURES"
Call Number: UCF ONLINE General Collection -- LB1028.3 2016
"Offers an examination of learning technology that is equal parts theoretical and practical, covering both the technology of learning and the use of technology in learning. Individual chapters tackle timely and controversial subjects, such as gaming and simulation, security, lifelong learning, distance education, learning across educational settings, and the research agenda"
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