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The Amusement Park: 900 years of thrills and spills, and the dreamers and schemers who built them by Stephen M. Silverman
Call Number: UCF Main Library General Collection -- GV1851.A35 S55 2019
The electrifying, never-before-told history of amusement parks, from the middle ages to present day, populated by the colorful (and sometimes criminal) characters who built them, and the regular folks who sought their magical, albeit temporary, charms. Step right up! The Amusement Park is a rich, anecdotal history that begins nine centuries ago with the "pleasure gardens" of Europe and England and ends with the rise and fall and rise again of some of the most elaborate parks in the world. It's a history told largely through the stories of the colorful, sometimes hedonistic characters who built them and features, among many, showmen like Joseph and Nicholas Schenck and Marcus Loew, railroad barons such as Andrew Mellon and Henry E. Huntington, and the men who ultimately destroyed the parks including Robert Moses and Fred Trump. The many gifted artisans and craftspeople who brought these parks to life are also featured, along with an amazing cast of supporting players from Al Capone to Annie Oakley. And, of course, there are the rides, whose marvels of engineering and heart-stopping thrills are celebrated at full throttle. The parks and fairs featured include the 1893 Chicago World's Fair, Coney Island, Steeplechase Park, Dreamland, Euclid Beach Park, Cedar Point, Palisades Park, Ferrari World, Dollywood, Sea World, Six Flags Great Adventure, Universal Studios, Disney World and Disneyland, and many more.
Salvador Dali's Dream of Venus: the surrealist funhouse from the 1939 World's Fair
Call Number: UCF Main Library General Collection -- N7113.D3 A64 2002
Life Magazine wrote that one funhouse at the 1939 World's Fair stood out among the others:"Dal's Dream of Venus, the creation of famed Surrealist painter Salvador Dal, is the most recent addition to the still-growing list of amusement-area girl shows and easily the most amazing. Weird building contains a dry tank and a wet tank. In the wet tank girls swim under water, milk a bandaged-up cow, tap typewriter keys which float like seaweed. Keyboard of piano is painted on the recumbent female figure made of rubber. In dry tank... a sleeping Venus reclines in 36-foot bed, covered with white and red satin, flowers, and leaves. Scattered about the bed are lobsters frying on beds of hot coals and bottles of champagne... .All this is most amusing and interesting."The building's modern, expressionistic exterior, with an entrance framed by a woman's legs, and shocking interior, including the bare-breasted "living liquid ladies" who occupied the tanks, caused quite a stir. The funhouse was so successful that it reopened for a second season, but once torn down it faded from memory and its outlandishness became the stuff of urban myth. Now, more than 60 years later, a collection of photographs of the Dream of Venus by Eric Schaal has been discovered. In stunning black-and-white and early Kodachrome, they show both the construction and the completion of the funhouse-from Dal painting a melting clock to showgirls parading for their audience. Salvador Dal's Dream of Venus reveals not only an eccentric work of architecture, but also a one-of-a-kind creation by one of the most fertile imaginations of the 20th century.
Call Number: UCF Rosen General Collection -- T786 1964.B1T57 2014
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Motivated by potentially turning Flushing Meadows, literally a land of refuse, into his greatest public park, Robert Moses--New York's "Master Builder"--brought the World's Fair to the Big Apple for 1964 and '65. Though considered a financial failure, the 1964-65 World' s Fair was a Sixties flashpoint in areas from politics to pop culture, technology to urban planning, and civil rights to violent crime.In an epic narrative, the New York Times bestseller Tomorrow-Land shows the astonishing pivots taken by New York City, America, and the world during the Fair. It fetched Disney's empire from California and Michelangelo's La Pieta from Europe; and displayed flickers of innovation from Ford, GM, and NASA--from undersea and outerspace colonies to personal computers. It housed the controversial work of Warhol (until Governor Rockefeller had it removed); and lured Ken Kesey and the Merry Pranksters. Meanwhile, the Fair--and its house band, Guy Lombardo and his Royal Canadians--sat in the musical shadows of the Beatles and Bob Dylan, who changed rock-and-roll right there in Queens. And as Southern civil rights efforts turned deadly, and violent protests also occurred in and around the Fair, Harlem-based Malcolm X predicted a frightening future of inner-city racial conflict.World's Fairs have always been collisions of eras, cultures, nations, technologies, ideas, and art. But the trippy, turbulent, Technicolor, Disney, corporate, and often misguided 1964-65 Fair was truly exceptional.
Walt and the Promise of Progress City by Sam Gennawey
Call Number: UCF Main Library General Collection -- GV1851 .G46 2011
The Story of Walt's EPCOT. Disney historian and urban planner Sam Gennawey traces the evolution of the EPCOT we didn't get and the Epcot we did, in a tour-de-force analysis of Walt's vision for city-building and how his City of Tomorrow might have turned out had he lived.
Call Number: UCF ONLINE General Collection -- HF5415.2.U53 2009
NOTE: Limited to 3 simultaneous users
Revolutionary retail guru Paco Underhill is back with a completely revised edition of his classic, witty bestselling book on our ever-evolving consumer culture--full of fresh observations and important lessons from the cutting edge of retail such as Internet behemoths Amazon and iTunes as well as the globalization of retail in the world's emerging markets. This enlightening edition includes new information on: -The latest trends in online retail--what retailers are doing right and what they're doing wrong--and how nearly every Internet retailer from iTunes to Amazon can drastically improve how it serves its customers. -A guided tour of the most innovative stores, malls and retail environments around the world--almost all of which are springing up in countries where prosperity is new. An enormous indoor ski slope attracts shoppers to a mall in Dubai; an uber-luxurious Sao Paolo department store provides its customers with personal shoppers; a mall in South Africa has a wave pool for surfing. The new Why We Buy is an essential guide that offers advice on how to keep your changing customers and entice new and eager ones.
Call Number: UCF Main Library General Collection -- HF5415.15.P56 1999
Publication Date: new edition to be ordered in 2020?
NOTE: Online access is limited to 2 simultaneous users check availability of print version
"With The Experience Economy, Pine & Gilmore explore how successful companies - using goods as props and services as the stage - create experiences that engage customers in an inherently personal way. Why does a cup of coffee cost more at a trendy cafe than it does at the corner diner or when brewed at home? It's the value that the experience holds for the individual that determines the worth of the offering and the work of the business. From online communities to airport parking, the authors draw from a rich and varied mix of examples that showcase businesses in the midst of creating engaging experiences for both consumers and corporate customers." "Make no mistake, say Pine & Gilmore: goods and services are no longer enough. Experiences are the foundation for future economic growth, and The Experience Economy is the playbook from which managers can begin to direct new performances."